Stellaris Timelapse - Star Wars factions as Stellaris empires00:10:13

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Crossover with Star Wars. This time lore inconsistencies have been made on purpose. Mostly to test how the thematic timelapse turns out with randomly generated empires. Critique encouraged.

00:00 Empires
00:14 Exploration
00:18 The Order Have Fallen
00:23 Independent Systems reclaimed
00:34 The Order redeemed
00:40 Mandalore chooses side
01:29 Cartel embraces the Republic
02:58 Small machine rebellion in the Jedi Order
03:21 The Empire at its full might
03:40 The Contingency crisis starts
03:58 Another rebellion in the Empire
04:10 The war with Contingency intensifies
06:25 The subjects of the Empire rebel
06:55 Pushing back the Contingency
09:08 Clean up
10:00 Win

Game Settings:
Large, Spiral 4 Arms Galaxy. Advanced AI Starts Off, Fallen Empires Off, Marauder Empires off. x0.5 Tech/ Tradition Cost, x1 Habitable Worlds, x0.5 Pre-sapients and Primitive Civilizations. High AI Aggressiveness, Random Empire Placement. x1 Hyperlane Density, x1 Abandoned Gateways, x1 Wormhole Pairs, Guaranteed Habitable Worlds: 2. Caravaneers: Off, Xeno-Compatibility: On, L-Gates: On. Logistic Growth Ceiling: x1.5, Growth Required Scaling: x0.5.

Crisis: Random x5
Difficulty: Grand Admiral, scaling: Off, gifficulty adjusted AI modifiers: Off

Songs used:
1. Among The Ruins - Stellaris: Ancient Relics OST
2. Finding Sanctuary - Stellaris: Ancient Relics OST
3. Abyss - Stellaris: Ancient Relics OST

Visible visual mods
1. Pinwheel Galaxy
2. Light Borders + Star Pins
3. Light Borders + Swapped Colors
4. United Sci-Fi Races
5. No Ai crisis

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